Choosing Your Starting Lineup

Starting LineupIf you’re a team captain playing by our wiffleball rules, and we hope you are, you need to put some thought into your starting lineup before each game, since it’s also the same as your pitching rotation.

While having the fastest-running guy on the team lead-off might make sense, he also needs to fit the profile of a starting pitcher.

Over the years, an important tip when creating a lineup is to have your hardest throwing pitcher bat last. The craftier pitchers that can throw 3 or 4 pitches should pitch and bat first, and the fastball flame-throwing pitcher that throws nothing but seeds should pitch and bat last.

This helps in a couple of ways. When the fireballer comes in, the other team will have a tough time adjusting to the sudden increase in speed, and it will be tough for the batters to catch up, resulting in more strikeouts. Plus, it helps your other pitchers, since their fastballs might not seem as fast if they follow the guy that throws heat.

While you need to score runs to win, good pitching is always more important than good hitting in wiffleball. Your lineup should be based more on your players’ pitching skills than their hitting skills.


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Written by Shaun Breen on April 28th, 2008
Categories: All News
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Shaun Breen is the founder and Commissioner of Major League Wiffleball.

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